19 Jan The element of competition: Social learning and collaborative rivalry
Gamification in learning has been a big topic for some time, and for good reason. It’s not hard to see why introducing a gaming feature – whether that be an interactive component within a digital course or a public leader board like that found in tessello – helps prevent the dreaded boredom we may associate with learning.
These concepts rely on playfulness, or in many cases, the element of competition.
But behind what may seem to be a simple case of pitting learners up against each to bolster productivity is a wider, much broader benefit – collaboration.
Bringing learners together
Competition between colleagues can’t flourish without getting people talking; healthy competition in this context goes hand in hand with increased communication, creating friendly rivalries and a general feeling of increased connectedness. Altogether, this forms a great basis for an active, self-directed learning culture.
Rather than singling out high achievers, competition can bring organisations together. By opening visibility beyond a lone learner and their own progress, there’s a greater sense of belonging – and perhaps a bit more learning gets done along the way!